Strider
STRIDER is a 3D third-person movement game where the player is constantly moving at the start of each level avoiding obstacles by speeding up through prompts on the screen. The player can move faster by first reaching the maximum speed of the current threshold. When the speed requirement is met, an audio queue will play as a warning that the random letter prompt has appeared on the screen. A shrinking circling will start closing in on the button prompt. The player needs to click the button when the shrinking circle hits the outer boundary of the button similar to the rhythm game ‘OSU’.
This game is for my final major project in a games development course.
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| Published | 3 days ago |
| Status | Released |
| Platforms | HTML5 |
| Rating | Rated 2.0 out of 5 stars (1 total ratings) |
| Author | kureigamedev |
| Genre | Platformer, Rhythm |
| Made with | Godot |
| Tags | 3D Platformer, Low-poly, Runner |
| Content | No generative AI was used |
Comments
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Game is good but the jump feels unresponsive and it is not always clear when to press timing buttons. Despite that the game is fun and I really like the art style